This is project #1 from the Spring 2021 DigiPen DES 315 course on prototyping game features.  All 40 students experimented  on the same GitHub project, creating levels to showcase the features they created, as well as at least one feature from a classmate.

The goal of each level is to exit through the door, which usually needs to be opened by flipping a  switch. Doors leads to whichever next student scene the designer chose, usually the creator of the other prefab they chose to include. There is not a sequence that visits all levels. Return to the Main Menu to try all levels (Left-click in the game, hit [ESC] to pause, and then [Restart]).

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